The Auditory Concentration Test - TACT

Overview

Back in 2018 at Push interactions in collaboration with Dr. Declan Quinn, a Child and Adolescent Psychiatrist we build TACT an iPad application developed , aimed at assessing sustained attention in children diagnosed with Attention Deficit Hyperactivity Disorder (ADHD).
The app facilitates continuous performance testing by engaging children in pattern recognition tasks involving letters or numbers. By comparing results before and after medication administration, TACT provides insights into the effectiveness of stimulant treatments, serving as an educational tool for patients and families.

Problem Statement

ADHD is characterized by challenges in maintaining attention, which can significantly impact a child's academic and social development. Traditional methods of evaluating attention levels and the efficacy of medications often lack objectivity and fail to provide immediate feedback. There was a need for an engaging, objective, and user-friendly tool to assess sustained attention in children with ADHD, offering clear insights into medication effects.

Deliverables
Wireframe, High-fidelity mocks, Prototype

Role
Product Designer

Challenges

Engagement: Designing tasks that are both engaging and appropriate for children to ensure active participation without causing frustration.
Accuracy: Developing a system that accurately measures attention levels and detects subtle changes pre and post-medication.​
Usability: Creating an intuitive interface suitable for children, parents, and healthcare professionals.​
Compliance: Ensuring the app adheres to medical and ethical standards for assessments involving children.​

Design Process

Research: Conducted extensive research on ADHD, existing assessment tools, and the principles of continuous performance testing.

Stakeholder Interviews: Engaged with psychiatrists, to gather insights into their needs and expectations from the app.

User Personas: Developed detailed profiles representing the target users, including children with ADHD, their parents, and healthcare providers.

​User Journeys: Mapped out the steps each persona would take while interacting with the app to identify potential pain points and areas for improvement.

Wireframing: Created low-fidelity wireframes to outline the app's layout and navigation flow.

Prototyping: Developed high-fidelity prototypes incorporating visual design elements to simulate the real iPad App.

​Usability Testing: Conducted sessions with children to observe interactions, gather feedback, and refine the design to enhance usability and engagement.​

Reflection

Throughout the design process, the focus remained on creating an application that is scientifically valid, user-friendly, and capable of providing valuable insights into the treatment of ADHD in children.

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